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*** Update 02/08/23 ***

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New Update - Palpatine Emperor's Weapons Part 1



   
Palpatine Emperor’s Dagger [4]
Adds a 3% chance of auto casting Level 1 Critical Wounds on enemy when attacking.
Enables use of Level 1 Antidote.
Enables use of Level 5 Poisonous Weapon.
Enables use of Level 5 Poison Smoke.
[Life Leech]
Rejuvenate HP equal to 1% of the physical melee damage dealt.

[Refine Rate +7]
ATK +10
Increases Throw Venom Knife damage by 20%.
Increases Envenom damage by 20%.

[Refine Rate +10]
ATK +5%
Add a 5% chance of auto casting Level 5 Cross Impact on the enemy when attacking.

Class: Dagger
Attack: 170
Weight: 70
Weapon Level: 4
Required Level: 200
Jobs: Assassin Class

   
Palpatine Emperor’s Spear [4]
HIT +20
Reduce all skill’s after-cast delay by 10%.
Enables use of Level 5 Inspiration.

[Refine rate +7]
Max HP +5,000, VIT +10
Max HP +15%
Adds a 5% chance to auto casting Level 5 Pressure on the enemy when the user receives magical or physical damage.

[Refine rate +10]
Max HP +5,000, VIT +10
Max HP +15%
Increases Sacrifice damage by 25%.

Class: One-Handed Spear
Attack: 170
Weight: 110
Weapon Level: 4
Required Level: 200
Jobs: Crusader Class

   
Palpatine Emperor’s Lance [4]
Reduce all skill’s after-cast delay by 10%.
Enables use of Level 10 Hundred Spear.
[Life Leech]
Rejuvenate HP equal to 2% of the long range damage dealt.

[Refine rate +7]
ATK +10
Reduce all skill’s after-cast delay by 20%.
Increases Spear Boomerang damage by 100%.
Increases Spiral Pierce damage by 50%.

[Refine rate +10]
ATK +10%
Reduce all skill’s after-cast delay by 20%.
Increase Brandish Spear damage by 200%.
Increases Hundred Spear damage by 20%.
Class: One-Handed Spear

Attack: 170
Weight: 800
Weapon Level: 4
Required Level: 200
Jobs: Knight Class

   
Palpatine Emperor’s Scepter [4]
Enables use of Level 5 Cart Remodeling.
Enables use of Level 10 Cart Tornado.
[Life Leech]
Rejuvenate HP equal to 2% of the physical melee damage dealt.

[Refine rate +7]
ATK +5, INT +10
Increases healing effectiveness of Slim Potion Pitcher by 50%.

[Refine rate +10]
ATK +5%, INT +10
Increases healing effectiveness of Slim Potion Pitcher by 50%.
Increases Acid Demonstration damage by 10%.
Increases Cart Tornado damage by 30%.

Class: Mace
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 200

   
Palpatine Emperor’s Elemental Staff [4]

MATK +15%
Enables use of Level 5 Crimson Rock.
[Spell Leech]
Rejuvenate HP equal to 2% of the magical damage dealt.

[Refine rate +7]
MATK +10
Increases Jupitel Thunder damage by 20%.
Increase Storm Gust damage by 20%.
Increases Lord of Vermillion damage by 20%.
Increases Meteor Storm damage by 20%.

[Refine rate +10]
MATK +10%
Increases Heaven’s Drive damage by 30%.
Increases Crimson Rock damage by 50%.
Increases Fire Pillar damage by 200%.

Class: One-Handed Staff
Magic Attack: 190
Weight: 130
Weapon Level: 4
Required Level: 200

   
Palpatine Emperor’s Judgment Staff [4]

MATK +15%
Enables use of Level 1 Ancilla.
Enables use of Level 10 Adoramus.
[Spell Leech]
Rejuvenate HP equal to 2% of the magical damage dealt.

[Refine rate +7]
MATK +10
Increases Holy Light damage by 20%.
Increase Magnus Exorcismus damage by 20%.
Increase Adoramus damage by 20%.

[Refine rate +10]
MATK +10%
Increases Holy Light damage by 20%.
Increases Magnus Exorcismus damage by 20%.
Increase Adoramus damage by 20%.

Class: One-Handed Staff
Magic Attack: 190
Weight: 130
Weapon Level: 4
Required Level: 200
Jobs: Priest Class

   
Palpatine Emperor’s Sword [4]

MATK +15%
Reduce damage from DemiHuman monster by 10%.
Enables use of Level 3 Masquerade - Weakness.

[Refine rate +7]
MATK +10
FLEE +20
Perfect Dodge +5
Enables use of Level 3 Masquerade - Enervation.
Enables use of Level 3 Masquerade - Gloomy.

[Refine rate +10]
MATK +10%
FLEE +20
Perfect Dodge +5
Enables use of Level 3 Masquerade - Laziness.
Enables use of Level 3 Masquerade - Ignorance.

Class: One-Handed Sword
Magic Attack: 190
Weight: 230
Weapon Level: 4
Required Level: 200
Jobs: Rogue Class

   
Palpatine Emperor’s Excalibur [4]

Enables use of Level 10 Dragon Breath.
[Life Leech]
Rejuvenate HP equal to 2% of the physical melee damage dealt.

[Refine rate +7]
ATK +10, Max HP +15%
Enables use of Level 5 Dragon Training.
Increases Bowling Bash damage by 50%.

[Refine rate +10]
ATK +10%, Max HP +15%
Increases Dragon Breath damage by 20%.

Class: One-Handed Sword
Attack: 170
Weight: 230
Weapon Level: 4
Required Level: 200
Jobs: Knight Class

   
Palpatine Emperor’s Axe [4]

Enables use of Level 5 Magic Gear License.
[Life Leech]
Rejuvenate HP equal to 2% of the long range damage dealt.

[Refine rate +7]
ATK +10
Enables use of Level 3 Arms Cannon.
Increases Cart Termination damage by 100%.

[Refine rate +10]
ATK +10%
Enables use of Level 1 Infrared Scan.
Increases Cart Termination damage by 100%.

Class: One-Handed Axe
Attack: 170
Weight: 800
Weapon Level: 4
Required Level: 200
Jobs: Blacksmith Class

   
Palpatine Emperor’s Ballista [4]

Reduce damage from DemiHuman monster by 20%.
Enables use of Level 5 Arrow Storm.
[Life Leech]
Rejuvenate HP equal to 2% of the long range damage dealt.

[Refine rate +7]
ATK +10
Increase long range damage by 5%.
Increases Sharp Shoot damage by 20%.

[Refine rate +10]
ATK +10%
Increase long range damage by 5%.
Increases Arrow Storm damage by 20%.
Adds a 1% chance of auto casting Level 10 Aimed Bolt on the enemy when attacking.

Class: Bow
Attack: 170
Weight: 110
Weapon Level: 4
Required Level: 200
Jobs: Hunter Class

   
Palpatine Emperor’s Bow [4]

Reduce damage from DemiHuman monster by 20%.
Enables use of Level 10 Triangle Shot.
[Life Leech]
Rejuvenate HP equal to 2% of the long range damage dealt.

[Refine rate +7]
ATK +10
Increase long range damage by 5%.
Increases Double Strafe damage by 20%.
Increases Triangle Shot damage by 20%.

[Refine rate +10]
ATK +10%
Increase long range damage by 5%.
Increases Double Strafe damage by 20%.
Increases Triangle Shot damage by 20%.

Class: Bow
Attack: 170
Weight: 110
Weapon Level: 4
Required Level: 200
Jobs: Rogue Class

   
Palpatine Emperor’s Fist [4]

Enables use of Level 10 Rising Dragon.
[Life Leech]
Rejuvenate HP equal to 2% of the physical melee damage dealt.
Rejuvenate HP equal to 2% of the long range damage dealt.

[Refine rate +7]
ATK +10
Increases Attack Speed 100%.
Immune to Attack Speed reduction effects.
Increases Finger Offensive damage by 30%.

[Refine rate +10]
ATK +10%
Increases Asura Strike damage by 20%.
Increases Palm Push Strike damage by 100%.

Class: Claw
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 200
Jobs: Monk Class

   
Palpatine Emperor’s Violin [4]

Reduce damage from DemiHuman monster by 10%.
Enables use of Level 5 Gloomy Day.

[Refine rate +7]
Flee +20
Perfect Dodge +5

[Refine rate +10]
Enables use of Level 5 Frigg’s Song.
Flee +20
Perfect Dodge +5

Class: Instrument
Attack: 170
Weight: 90
Weapon Level: 4
Required Level: 200
Jobs: Bard Class

   
Palpatine Emperor’s Whip [4]

Reduce damage from DemiHuman monster by 10%.
Enables use of Level 5 Windmill Rush Attack.
[Buff Persist]
All positive boons provided by this weapon will persist on player even when the weapon is taken off.

[Refine rate +7]
Enables use of Level 5 Moonlight Serenade.
Flee +20
Perfect Dodge +5

[Refine rate +10]
Enables use of Level 5 Symphony of Lover.
Flee +20
Perfect Dodge +5

Class: Whip
Attack: 170
Weight: 90
Weapon Level: 4
Required Level: 200
Jobs: Dancer Class

   
Palpatine Emperor’s Book of Balance [4]

Reduce damage from DemiHuman monsters by 10%.
Enables use of Level 5 Extreme Vacuum.

[Refine rate +7]
Flee +20
Perfect Dodge +5
Enables use of Level 5 Arrullo.

[Refine rate +10]
Flee +20
Perfect Dodge +5
Adds a 5% chance to auto casting Level 10 Soul Siphon on the enemy when the user receives magical or physical damage.

Class: Book
Magic Attack: 190
Weight: 50
Weapon Level: 4
Required Level: 200
Jobs: Sage Class

   
Palpatine Emperor’s Bible [4]

Reduce damage from DemiHuman monsters by 10%.
Enables use of Level 1 Ancilla.
Enables use of Level 5 Epiclesis.

[Refine rate +7]
If user’s base AGI is 150 or higher, FLEE +30 and Perfect Dodge +5
Enables use of Level 5 Renovatio.
Increases healing effectiveness of Heal by 50%.

[Refine rate +10]
If user’s base AGI is 150 or higher, FLEE +30 and Perfect Dodge +5
Enables use of Level 3 Coluseo Heal.
Increases healing effectiveness of Heal by 50%.
Increase healing effectiveness of Coluseo Heal by 30%.

Class: Book
Magic Attack: 190
Weight: 50
Weapon Level: 4
Required Level: 200
Jobs: Priest Class

   
Palpatine Emperor’s Shuriken [4]

Enables use of Level 1 Shadow Hiding.
Enables use of Level 5 16th Night.
[Spell Leech]
Rejuvenate HP equal to 2% of the magical damage dealt.

[Refine rate +7]
MATK +10
Increase Lightning Spear of Ice damage by 20%.
Increase Crimson Fire Blossom damage by 20%.
Increase Wind Blade damage by 20%.

[Refine rate +10]
MATK +10%
Increase Falling Ice Pillar damage by 20%.
Increase North Wind damage by 20%.

Class: Shuriken
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 200
Jobs: Ninja Class

   
Palpatine Emperor’s Katar [4]

Reduce damage from DemiHuman monster by 20%.
Enables use of Level 5 Cross Impact.
[Life Leech]
Rejuvenate HP equal to 2% of the long range damage dealt.

[Refine rate +7]
ATK +10
Enables use of Level 5 Dark Illusion.
Increases Cross Impact damage by 20%.

[Refine rate +10]
ATK +10%
Increases Critical Rate by 30%.
Increases Critical Damage by 75%.
Increases Cross Impact damage by 20%.

Class: Katar
Attack: 170
Weight: 140
Weapon Level: 4
Required Level: 200
Jobs: Assassin Class

   
Palpatine Emperor’s Mace [4]
[Life Leech]

Rejuvenate HP equal to 2% of the physical melee damage dealt.
Rejuvenate HP equal to 2% of the long range damage dealt.

[+ Creator Necklace]
Enables use of Level 5 Cart Boost (Geneticist).
Each refine increases long range damage by 2%.
Each refine increases healing effectiveness of Slim Potion Pitcher by 5%.

[+ Champion Ring]
Enable use of Level 10 Knuckle Arrow.
Each refine increases Knuckle Arrow damage by 1%.
Adds a 10% chance of auto casting Level 10 Knuckle Arrow on the enemy when attacking.

[+ Sniper Ring]
Enables use of Level 5 Camouflage.
Each refine increases long range damage by 2%.

[+ Stalker Necklace]
Enables use of Level 10 Fatal Menace.
Each refine increases Fatal Menace damage by 1%.
Adds a 10% chance of auto casting Level 10 Fatal Menace on the enemy when attacking.

Class: Mace
Attack: 170
Weight: 70
Weapon Level: 4
Required Level: 200
Jobs: Super Novice Class

   
Palpatine Emperor’s Training Wand [4]
MATK +15%
Increases magic damage dealt to all races by 10%.
Reduce all skill’s after-cast delay by 10%.

[+ High Priest Ring]
MATK +15%
Enable use of Level 5 Judex.
Each refine increases Judex damage by 7%.

[+ High Wizard Ring]
Enable use of Level 5 Chain Lightning.
Each refine Increase Meteor Storm damage by 2%.
Each refine Increase Chain Lightning damage by 2%.
Adds a 10% chance of auto casting Level 5 Chain Lightning on the enemy when attacking.

[+ Professor Necklace]
Enable use of Level 5 Striking.
Each refine increases Fire Bolt damage by 1%.
Each refine increases Cold Bolt damage by 1%.
Each refine increases Lightning Bolt damage by 1%.
Adds a 10% chance of auto casting Level 10 Varetyr Spear on the enemy when attacking.

[+ Ninja Necklace]
Enable use of Level 5 First Wind.
Each refine increases First Wind damage by 3%.
Adds a 10% chance of auto casting Level 5 First Wind on the enemy when attacking.

Class: One-Handed Staff
Magic Attack: 190
Weight: 70
Weapon Level: 4
Required Level: 200
Jobs: Super Novice Class


   
Palpatine Emperor’s Rapier [4]

[Life Leech]
Rejuvenate HP equal to 2% of the physical melee damage dealt.

[+ Lord Knight Ring]
Enables use of Level 5 Ignition Break.
Each refine increases Ignition Break damage by 1%.
Adds a 10% chance of auto casting Level 5 Ignition Breaker on the enemy when attacking.

[+ Paladin Necklace]
Enables use of Level 10 Shield Press.
Each refine increases Shield Press damage by 1%.
Adds a 10% chance of auto casting Level 5 Shield Press on the enemy when attacking.

[+ Whitesmith Ring]
Enables use of Level 5 Maximized Power.
Each refine increases ATK +2%.

[+ Assassin Cross Ring]
Enables use of Level 5 Weapon Blocking.
Enables use of Level 5 Counter Slash.
Each refine increases Counter Slash damage by 2%.

Class: One-Handed Sword
Attack: 170
Weight: 70
Weapon Level: 4
Required Level: 200
Jobs: Super Novice Class


   
Palpatine Emperor Sith’s Lightsaber [4]
HIT +20
Increases physical damage dealt to all races by 5%.
Enables use of Level 5 Ignition Break.

[Refine Rate +7]
ATK +10
Increase Critical Rate by 5%.
Increases Ignition Break damage by 10%.

[Refine Rate +10]
ATK +5%
Increase Critical Damage by 10%.
Increases Ignition Break damage by 10%.

Class: Lightsaber
Attack: 100
Weight: 70
Weapon Level: 4
Required Level: 200
Jobs: Sith Class


New Update - Mace Windu Tournament
   
Jedi’s Armor [1]
A monastic lifestyle robe imbued with the touch of the force. There were many styles, and some wore a high-class monastic robe style attire by high-ranking officials. Although the most basic is given until they’ve reached master level.
100% Resistance against ‘Freeze’ Status.
Reduce physical and magical damage taken from all size monsters by 5%.
Increase resistance to all Property by 5%.

[Refine Rate +7]
ATK +5%
Max HP +10%
Enable effect of the Endure skill so long as the Armor is equipped.

[Jedi Set]
Jedi’s Armor
Jedi Hood
All Stats +5
The user cannot be Dispelled when in Jedi Frenzy state.

Class: Armor
Defense: 7
Weight: 40
Job: Jedi Class

Jedi Hood [1]
A mysterious Hood possessed by energies of the force symbolizes peace and justice used by the force-sensitive individual, also known as Jedi.
STR +5
Increase physical melee damage by 10%
Increase damage on DemiHuman monster by 10%

[Refine Rate +7]
Increase physical melee damage by 10%.
Reduce damage taken from DemiHuman monster by 10%.
The rejuvenates 1% of Max HP a second when in Force Regenerate state.

Class: Headgear
Position: Upper
Defense: 3
Weight: 5
Job: Jedi Class

   
Mace Windu’s Lightsaber [4]
A very distinguished Jedi lightsaber by its unique amethyst plasma blade. When Mace Windu was just a Jedi Initiate, he struggled to construct his own lightsaber. When he did, he became one of the most renowned lightsaber wielders within the Jedi Council.

HIT +50
Enable use of Level 5 Force of Vanguard.
Enable use of Level 1 Rage Burst.
Each refine increase physical damage dealt to all races by 1%.
Each refine increases Max HP by 3%.
Each refine reduce damage from DemiHuman monster by 1%.

Class: Lightsaber
Attack: 250
Weight: 200
Weapon Level: 4
Required Level: 200
Jobs: Jedi Class

   
Mace Windu Card

[Gemini]
Increases damage on DemiHuman monster by 20%
Adds a 5% chance of auto casting Level 5 Lightsaber Throw on the enemy when attacking.

[Jedi Class]
Increases Lightsaber Throw damage by 100%.
Whenever you cast Lightsaber Throw on the enemy you will also cast Level 3 Consecutive Attack on the enemy.

Class: Card
Compound On: Weapon
Weight: 1
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